rda.SocketsForPCL
1.1.8
Requires NuGet 2.8.1 or higher.
dotnet add package rda.SocketsForPCL --version 1.1.8
NuGet\Install-Package rda.SocketsForPCL -Version 1.1.8
<PackageReference Include="rda.SocketsForPCL" Version="1.1.8" />
paket add rda.SocketsForPCL --version 1.1.8
#r "nuget: rda.SocketsForPCL, 1.1.8"
// Install rda.SocketsForPCL as a Cake Addin #addin nuget:?package=rda.SocketsForPCL&version=1.1.8 // Install rda.SocketsForPCL as a Cake Tool #tool nuget:?package=rda.SocketsForPCL&version=1.1.8
Cross-platform socket API for Xamarin iOS/Android/Forms, Windows Phone 8/8.1, Windows Store and Windows Desktop. Includes support for TCP and UDP listeners and clients, as well as UDP multicast.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid10 is compatible. |
MonoTouch | monotouch10 is compatible. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wp8 is compatible. wp81 was computed. wpa81 is compatible. |
Windows Store | win8 is compatible. |
Xamarin.iOS | xamarinios10 is compatible. |
This package has no dependencies.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on rda.SocketsForPCL:
Repository | Stars |
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xamarin/urho-samples
Samples for the Urho bindings
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rdavisau/sockets-for-pcl
Cross-platform socket API for Xamarin iOS/Android/Forms, Xamarin.Mac/MonoMac, Windows Phone 8/8.1, Windows Store and Windows Desktop.
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1.1.8 (2015-04-20)
Bugfixes:
- Fixed 'A method was called at an unexpected time' exception when disconnecting a `UdpSocketMulticastClient` on WinRT. Thanks @aghajani for discovering.
Other:
- Removed unneccessary `async` modifiers and `await` calls.
1.1.6 / 1.1.7 (2015-04-12)
Features:
- `UdpSocketReceiver` can now be bound to a port chosen by the operating system. Pass `0` to the `port` argument of `StartListeningAsync`.
Bugfixes:
- Calling `Dispose` on a bound `UdpSocketReceiver` or `UdpSocketMulticastClient` now cancels the internal message reading loop.