2dog.ios-arm64.debug.double 4.8.0.160

There is a newer version of this package available.
See the version list below for details.
dotnet add package 2dog.ios-arm64.debug.double --version 4.8.0.160
                    
NuGet\Install-Package 2dog.ios-arm64.debug.double -Version 4.8.0.160
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="2dog.ios-arm64.debug.double" Version="4.8.0.160" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="2dog.ios-arm64.debug.double" Version="4.8.0.160" />
                    
Directory.Packages.props
<PackageReference Include="2dog.ios-arm64.debug.double" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add 2dog.ios-arm64.debug.double --version 4.8.0.160
                    
#r "nuget: 2dog.ios-arm64.debug.double, 4.8.0.160"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package 2dog.ios-arm64.debug.double@4.8.0.160
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=2dog.ios-arm64.debug.double&version=4.8.0.160
                    
Install as a Cake Addin
#tool nuget:?package=2dog.ios-arm64.debug.double&version=4.8.0.160
                    
Install as a Cake Tool

2dog.ios-arm64

Experimental iOS device (arm64) runtime for .NET iOS hosts. The meta package selects one Debug or Release payload using TwoDogVariant (default: release) and links libgodot.a, the statically linked Godot engine, into the app with ForceLoad. iOS has no 2dog editor variant.

Reference 2dog.ios for the host glue and build targets and use the ios-arm64 runtime identifier; the Simulator on Apple silicon uses 2dog.iossimulator-arm64 instead. Building needs a Mac with Xcode.

This is initial iOS support; device validation is still required before treating it as supported production functionality.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
4.8.0.195 0 11/13/2026
4.8.0.193 0 11/13/2026
4.8.0.190 0 11/13/2026
4.8.0.188 0 11/13/2026
4.8.0.176 0 11/12/2026
4.8.0.163 0 11/12/2026
4.8.0.160 1 11/10/2026
4.7.2.197 0 11/13/2026
4.7.2.192 0 11/13/2026
4.7.2.175 0 11/12/2026
4.7.2.162 8 11/10/2026
4.7.2.159 0 11/10/2026
4.7.2.158 0 11/9/2026
4.7.2.154 0 11/8/2026