glm 0.9.4.4
See the version list below for details.
dotnet add package glm --version 0.9.4.4
NuGet\Install-Package glm -Version 0.9.4.4
<PackageReference Include="glm" Version="0.9.4.4" />
paket add glm --version 0.9.4.4
#r "nuget: glm, 0.9.4.4"
// Install glm as a Cake Addin
#addin nuget:?package=glm&version=0.9.4.4
// Install glm as a Cake Tool
#tool nuget:?package=glm&version=0.9.4.4
GLM provides classes and functions designed and implemented with
the same naming conventions and functionalities than GLSL so that
when a programmer knows GLSL, he knows GLM as well which makes it
really easy to use.
This project isn't limited to GLSL features. An extension system, based
on the GLSL extension conventions, provides extended capabilities:
matrix transformations, quaternions, half-based types, random numbers, procedural noise functions, etc...
This library works perfectly with OpenGL but it also ensures interoperability
with third party libraries and SDKs. It is a good candidate for
software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient
mathematics library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
This package has no dependencies.
GitHub repositories
This package is not used by any popular GitHub repositories.
Summary of changes made in this release of the package.