MonoGame.Framework.Content.Pipeline.Portable
3.2.99.1-Beta
This is a prerelease version of MonoGame.Framework.Content.Pipeline.Portable.
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99.1-Beta
NuGet\Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.2.99.1-Beta
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.2.99.1-Beta" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99.1-Beta
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.2.99.1-Beta"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin #addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99.1-Beta&prerelease // Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool #tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99.1-Beta&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
*Note this is the Portable version of the MonoGame Content Pipeline for use in the development of Content Pipeline projects
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
This implementation is a PCL only version of MonoGame for use in Portable CLass Libraries.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
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- MonoGame.Framework.Portable (>= 3.2.99.1-Beta)
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:
Repository | Stars |
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riperiperi/FreeSO
Re-implementation of The Sims Online.
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tainicom/Aether.Physics2D
2D collision detection system.
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egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
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loodakrawa/SpriterDotNet
A pure C# Spriter implementation
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Version | Downloads | Last updated |
---|---|---|
3.2.99.1-Beta | 954 | 2/20/2015 |
3.2.99-beta | 65 | 2/4/2015 |