FsCheck.Xunit
2.0.0-alpha
dotnet add package FsCheck.Xunit --version 2.0.0-alpha
NuGet\Install-Package FsCheck.Xunit -Version 2.0.0-alpha
<PackageReference Include="FsCheck.Xunit" Version="2.0.0-alpha" />
<PackageVersion Include="FsCheck.Xunit" Version="2.0.0-alpha" />
<PackageReference Include="FsCheck.Xunit" />
paket add FsCheck.Xunit --version 2.0.0-alpha
#r "nuget: FsCheck.Xunit, 2.0.0-alpha"
#addin nuget:?package=FsCheck.Xunit&version=2.0.0-alpha&prerelease
#tool nuget:?package=FsCheck.Xunit&version=2.0.0-alpha&prerelease
FsCheck.Xunit integrates FsCheck with xUnit.NET by adding a PropertyAttribute that runs FsCheck tests, similar to xUnit.NET's FactAttribute. All the options normally available in vanilla FsCheck via configuration can be controlled via the PropertyAttribute.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
GitHub repositories (23)
Showing the top 20 popular GitHub repositories that depend on FsCheck.Xunit:
Repository | Stars |
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jellyfin/jellyfin
The Free Software Media System - Server Backend & API
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dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
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coding-horror/basic-computer-games
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
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Azure/azure-sdk-for-net
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our versioned developer docs at https://azure.github.io/azure-sdk-for-net.
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akkadotnet/akka.net
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
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oskardudycz/EventSourcing.NetCore
Examples and Tutorials of Event Sourcing in .NET
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opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
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microsoft/onefuzz
A self-hosted Fuzzing-As-A-Service platform
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MetacoSA/NBitcoin
Comprehensive Bitcoin library for the .NET framework.
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FakeFishGames/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
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NeutroniumCore/Neutronium
🚀 Build .NET desktop applications using HTML, CSS and javascript.
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wabbajack-tools/wabbajack
An automated Modlist installer for various games.
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la-yumba/functional-csharp-code
Code samples for Functional Programming in C#
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dotnet/dotnet
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK.
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helios-io/helios
reactive socket middleware for .NET
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TolikPylypchuk/SharpHook
SharpHook provides a cross-platform global keyboard and mouse hook, event simulation, and text entry simulation for .NET
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serdedotnet/serde
Serde.NET is a C# port of the popular Serde serialization library for Rust
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vesoapp/veso
Open source media server.
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la-yumba/functional-csharp-code-2
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osstotalsoft/nbb
.Net Building Blocks
|
Version | Downloads | Last updated |
---|---|---|
2.0.0-alpha | 92 | 4/27/2015 |
1.0.4 | 4,443 | 12/9/2014 |
1.0.3 | 1,295 | 11/18/2014 |
1.0.2 | 230 | 10/27/2014 |
1.0.1 | 199 | 10/18/2014 |
1.0.0 | 623 | 8/3/2014 |
0.4.1 | 3,465 | 5/9/2014 |
0.4.0.2 | 2,539 | 11/7/2013 |
0.4.0.1 | 91 | 6/21/2013 |
0.4.0 | 75 | 6/18/2013 |
0.3.0 | 68 | 8/26/2012 |
0.2.0 | 72 | 7/4/2012 |
0.1.0 | 65 | 6/25/2012 |
Rename FsCheckTestCaseBuider to Builder. (potentially breaking change)
Add RequireQualifiedAccess to TestResult and Outcome. (breaking change for IRunner implementations and test framework integrations)
Remove Fluent API and SpecBuilder in favor of overloads in Prop and extension methods on Property (breaking change)
Add extension methods to allow working with Arbitrary from C#/VB.
Rename Any to Gen. Rename pretty much all methods on Any to match the existing methods they wrap on Gen module. (breaking change)
Add missing Gen and Arbitrary extension methods and C#/VB wrappers.
Make Property a real type instead of a type alias.
Add discard (by Mauricio Scheffer)
Various improvements and changes to Command interface for easier consumption, also from C#/VB (breaking change)
Add explicit dependency on FSharp.Core Nuget package to hopefully reduce version confusion and make things easier for C#/VB users.