BEPUphysics 1.3.0

dotnet add package BEPUphysics --version 1.3.0
NuGet\Install-Package BEPUphysics -Version 1.3.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BEPUphysics" Version="1.3.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BEPUphysics --version 1.3.0
#r "nuget: BEPUphysics, 1.3.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BEPUphysics as a Cake Addin
#addin nuget:?package=BEPUphysics&version=1.3.0

// Install BEPUphysics as a Cake Tool
#tool nuget:?package=BEPUphysics&version=1.3.0

.NET 4.0 AnyCPU library assemblies for BEPUphysics.

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on BEPUphysics:

Repository Stars
amerkoleci/alimer
Cross-platform .NET 8 C# 12 game engine.
Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
michaelsakharov/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
Version Downloads Last updated
1.3.0 225 1/18/2014