2dog.iossimulator-arm64
4.8.0.176
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package 2dog.iossimulator-arm64 --version 4.8.0.176
NuGet\Install-Package 2dog.iossimulator-arm64 -Version 4.8.0.176
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="2dog.iossimulator-arm64" Version="4.8.0.176" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="2dog.iossimulator-arm64" Version="4.8.0.176" />
<PackageReference Include="2dog.iossimulator-arm64" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add 2dog.iossimulator-arm64 --version 4.8.0.176
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: 2dog.iossimulator-arm64, 4.8.0.176"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package 2dog.iossimulator-arm64@4.8.0.176
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=2dog.iossimulator-arm64&version=4.8.0.176
#tool nuget:?package=2dog.iossimulator-arm64&version=4.8.0.176
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
2dog.iossimulator-arm64
Experimental iOS Simulator (arm64, Apple silicon Macs) runtime for .NET iOS
hosts. The meta package selects one Debug or Release payload using
TwoDogVariant (default: release) and links libgodot.a, the statically
linked Godot engine, into the app with ForceLoad. The Simulator renders with
the Compatibility renderer (GLES3), since Godot's Metal driver is device-only.
Reference 2dog.ios for the host glue and build targets and use the
iossimulator-arm64 runtime identifier; devices use 2dog.ios-arm64.
Building needs a Mac with Xcode.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- 2dog.iossimulator-arm64.debug (= 4.8.0.176)
- 2dog.iossimulator-arm64.release (= 4.8.0.176)
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.8.0.195 | 0 | 11/13/2026 |
| 4.8.0.193 | 0 | 11/13/2026 |
| 4.8.0.190 | 0 | 11/13/2026 |
| 4.8.0.188 | 0 | 11/13/2026 |
| 4.8.0.176 | 0 | 11/12/2026 |
| 4.8.0.163 | 0 | 11/12/2026 |
| 4.8.0.160 | 1 | 11/10/2026 |
| 4.7.2.197 | 0 | 11/13/2026 |
| 4.7.2.192 | 0 | 11/13/2026 |
| 4.7.2.175 | 0 | 11/12/2026 |
| 4.7.2.162 | 8 | 11/10/2026 |
| 4.7.2.159 | 0 | 11/10/2026 |
| 4.7.2.158 | 0 | 11/9/2026 |
| 4.7.2.154 | 0 | 11/8/2026 |