Unity.StaticProxy 0.1.0

Requires NuGet 2.8 or higher.

dotnet add package Unity.StaticProxy --version 0.1.0                
NuGet\Install-Package Unity.StaticProxy -Version 0.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Unity.StaticProxy" Version="0.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Unity.StaticProxy --version 0.1.0                
#r "nuget: Unity.StaticProxy, 0.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Unity.StaticProxy as a Cake Addin
#addin nuget:?package=Unity.StaticProxy&version=0.1.0

// Install Unity.StaticProxy as a Cake Tool
#tool nuget:?package=Unity.StaticProxy&version=0.1.0                

Unity extension for using StaticProxy.Fody with unity. This enables proxying on platforms which don't support Dynamic Proxy (like Windows RT, Apple IPhone,...).
Please report any issues on the Github Issues page (https://github.com/BrunoJuchli/Unity.StaticProxyExtension/issues)! I'll gladly look at them.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.1.0 478 5/4/2014
0.1.0-beta1 44 5/4/2014