Supernova-Particle-System 1.0.3

dotnet add package Supernova-Particle-System --version 1.0.3                
NuGet\Install-Package Supernova-Particle-System -Version 1.0.3                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Supernova-Particle-System" Version="1.0.3" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Supernova-Particle-System --version 1.0.3                
#r "nuget: Supernova-Particle-System, 1.0.3"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Supernova-Particle-System as a Cake Addin
#addin nuget:?package=Supernova-Particle-System&version=1.0.3

// Install Supernova-Particle-System as a Cake Tool
#tool nuget:?package=Supernova-Particle-System&version=1.0.3                

A particle system which is easy to setup and use in games built using MonoGame.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.3 188 4/30/2013

v1.0.3
Update to execute modifiers on particles as they are emitted to ensure they are in a valid initial state

v1.0.2
Initial release currently targeting Windows 8 and 2D SpriteBatch-based particle effects.