OpenAL-Soft 1.16.0

dotnet add package OpenAL-Soft --version 1.16.0
                    
NuGet\Install-Package OpenAL-Soft -Version 1.16.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenAL-Soft" Version="1.16.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="OpenAL-Soft" Version="1.16.0" />
                    
Directory.Packages.props
<PackageReference Include="OpenAL-Soft" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add OpenAL-Soft --version 1.16.0
                    
#r "nuget: OpenAL-Soft, 1.16.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=OpenAL-Soft&version=1.16.0
                    
Install OpenAL-Soft as a Cake Addin
#tool nuget:?package=OpenAL-Soft&version=1.16.0
                    
Install OpenAL-Soft as a Cake Tool

OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.16.0 4,193 2/15/2015

Repackaging of the original Win32 and Win64 binaries.