EEPhysics 1.2.5

dotnet add package EEPhysics --version 1.2.5
NuGet\Install-Package EEPhysics -Version 1.2.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EEPhysics" Version="1.2.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EEPhysics --version 1.2.5
#r "nuget: EEPhysics, 1.2.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EEPhysics as a Cake Addin
#addin nuget:?package=EEPhysics&version=1.2.5

// Install EEPhysics as a Cake Tool
#tool nuget:?package=EEPhysics&version=1.2.5

Helper library for game Everybody Edits for simulating player physics.

Product Compatible and additional computed target framework versions.
.NET Framework net40-client is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.5 85 5/7/2015

1.2.4: Fixed a bug in physics. --- 1.2.3: Fixed worlddata loading. --- 1.2.0: Now supports effects and "fill" message. Fixes to switches and team door bug. DLL is now signed.