EEPhysics 1.2.5

dotnet add package EEPhysics --version 1.2.5                
NuGet\Install-Package EEPhysics -Version 1.2.5                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EEPhysics" Version="1.2.5" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EEPhysics --version 1.2.5                
#r "nuget: EEPhysics, 1.2.5"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EEPhysics as a Cake Addin
#addin nuget:?package=EEPhysics&version=1.2.5

// Install EEPhysics as a Cake Tool
#tool nuget:?package=EEPhysics&version=1.2.5                

Helper library for game Everybody Edits for simulating player physics.

Product Compatible and additional computed target framework versions.
.NET Framework net40-client is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

GitHub repositories

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Version Downloads Last updated
1.2.5 3 5/7/2015

1.2.4: Fixed a bug in physics. --- 1.2.3: Fixed worlddata loading. --- 1.2.0: Now supports effects and "fill" message. Fixes to switches and team door bug. DLL is now signed.