EEPhysics 1.2.5
dotnet add package EEPhysics --version 1.2.5
NuGet\Install-Package EEPhysics -Version 1.2.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EEPhysics" Version="1.2.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EEPhysics --version 1.2.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EEPhysics, 1.2.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EEPhysics as a Cake Addin #addin nuget:?package=EEPhysics&version=1.2.5 // Install EEPhysics as a Cake Tool #tool nuget:?package=EEPhysics&version=1.2.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Helper library for game Everybody Edits for simulating player physics.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net40-client is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
- PlayerIOClient-Signed (>= 3.1.0)
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.2.5 | 3 | 5/7/2015 |
1.2.4: Fixed a bug in physics. --- 1.2.3: Fixed worlddata loading. --- 1.2.0: Now supports effects and "fill" message. Fixes to switches and team door bug. DLL is now signed.