CSDTP 0.1.1

dotnet add package CSDTP --version 0.1.1
NuGet\Install-Package CSDTP -Version 0.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CSDTP" Version="0.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CSDTP --version 0.1.1
#r "nuget: CSDTP, 0.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CSDTP as a Cake Addin
#addin nuget:?package=CSDTP&version=0.1.1

// Install CSDTP as a Cake Tool
#tool nuget:?package=CSDTP&version=0.1.1

Data Transfer Protocol for C#

Modern networking interfaces for C#.

Data Transfer Protocol

The Data Transfer Protocol (DTP) is a larger project to make ergonomic network programming available in any language. See the full project here.

Installation

Install the package:

$ nuget install CSDTP

Creating a server

A server can be built using the Server implementation:

using CSDTP;

// Create a server that receives strings and returns the length of each string
public class MyServer : Server<int, string>
{
    protected override void Receive(ulong clientId, string data)
    {
        // Send back the length of the string
        Send(clientId, data.Length);
    }

    protected override void Connect(ulong clientId)
    {
        Console.WriteLine("Client with ID {0} connected", clientId);
    }

    protected override void Disconnect(ulong clientId)
    {
        Console.WriteLine("Client with ID {0} disconnected", clientId);
    }
}

public class Main
{
    public static void Main()
    {
        // Start the server
        var server = new MyServer();
        server.Start("127.0.0.1", 29275);
    }
}

Creating a client

A client can be built using the Client implementation:

using CSDTP;

// Create a client that sends a message to the server and receives the length of the message
public class MyClient : Client<string, int>
{
    private readonly string _message;

    public MyClient(string message)
    {
        _message = message;
    }

    protected override void Receive(int data)
    {
        // Validate the response
        Console.WriteLine("Received response from server: {0}", data);
        Assert.AreEqual(data, _message.Length);
    }

    protected override void Disconnected()
    {
        Console.WriteLine("Unexpectedly disconnected from server");
    }
}

public class Main
{
    public static void Main()
    {
        // Connect to the server
        var message = "Hello, server!";
        var client = new MyClient(message);
        client.Connect("127.0.0.1", 29275);

        // Send a message to the server
        client.Send(message);
    }
}

Security

Information security comes included. Every message sent over a network interface is encrypted with AES-256. Key exchanges are performed using a 2048-bit RSA key-pair.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.1.1 0 1/22/2023
0.1.0 0 10/16/2022